Lastly, the team paints are perfect compliments with almost any set, the reason being that these mercs also have these colors on their stock uniforms. Olives also blend well with reds and blues, since greens are analogous to blue and is a compliment to red. Your beiges, tans, browns, whites, and blacks are much more versatile with reds and blues than lime greens are. Neutral colors are easy to incorporate into any loadout. However, blue pairs amazingly with orange as does red You can visibly see that your cool colors like purple will not go so well with your warms like red, and vice versa. Paints organized in the hard to coordinate tier clash too much with your reds and blues, the colors of the mercenaries. These paint tiers are based off of basic color theory. You're probably wondering why these paints are sorted into such absurd tiers. Sometimes, these combinations don't look as good as you expect or they are simply not compatible. However, it is recommended that you test these combos out in Loadout.TF before purchasing things that you may want to go together. These really make a TF2 loadout eccentric. Notice how After Eight seamlessly blends the Universal translator and Arkham Cowl together. I removed the effects so you could see it better. However, when After Eight is applied to both cosmetics, they unite to look like one. Notice my Atomic Universal Translator and Hazmat Headcase clipping tremendously. I will provide my loadouts as an example to show you what I mean.
When it happens, it makes cosmetics look all-the-more seamless, and you could surely bluff a few unusuals with it. This is where it gets slightly more complicated because it is such an unspoken, rare occurrence.